About

I am a 3D designer and creative technologist. Since 2024 I have been working at Mercedes-Benz on AI workflows and tools for UX/UI. Before that, I spent seven years at viastore building VR and AR simulations for intralogistics projects. I studied industrial design in Pforzheim and electronic media in Stuttgart. In my own work I make generative images and show them in exhibitions.

Stefan Eisele

Work

  1. 2024–today

    Visual 3D Designer & AI Expert

    Mercedes-Benz Group AG

    Technical lead for AI workflows and tools in UX/UI at the Mercedes-Benz development center. New interaction concepts and AI feature development with ComfyUI and other AI tools. Also a visual 3D artist on design topics.

  2. 2017–2024

    3D Designer Visualization / Consultant Systems Design

    viastore SYSTEMS GmbH

    VR and AR simulations for presenting intralogistics projects to customers, built in Unity and C# for HTC Vive, Oculus Quest and iPad. VR workstation simulations to analyse ergonomics and processes. Product owner for software that generates racking layouts automatically.

  3. 2012–2013

    Internship, Design Visualization (6 months)

    Dr. Ing. h.c. F. Porsche AG, Weissach

    Photorealistic images from CAD car models, optimizing CAD models, presenting design ideas, building digital environments for render scenes.

  4. 2010

    Internship (6 months)

    Steel sculptor Andreas Helmling

    Welding, bending and cutting steel, milling and drilling.

Education

  1. 2014–2017

    M.A. Electronic Media, Audiovisual Media

    Stuttgart Media University (HdM)

    Geometric modelling, 3D modelling and simulation, animation and rendering. Research on generative design and generative art.

  2. 2010–2014

    B.A. Industrial Design

    Pforzheim University of Design

    Design processes, design and life drawing, digital rendering, prototyping with foam models.

Recognition

  1. 2025

    Shortlist, Hamburg AI Creators Award

    Moving Image category

  2. 2025

    Lead Creator, 4th AI-ARTS Competition

    Nomination

  3. 2025

    First AI artist in TRUMPF’s pARTgallery

    Customer magazine, nomination

  4. 2024

    Top 10, AI-ARTS.ORG Competition

    With “Rust Orange and Dim Blue”

  5. 2014

    Rotary Prize

    Best interdisciplinary bachelor’s thesis: “Synesthesy – Seeing Music”

Publications

  1. 2026

    SIXFINGERS Vol. 1 and Vol. 2

    AI art magazine by IIIIL, works “Unstable Realities” and “Conformity”

  2. 2024

    AI-ARTS.ORG Annual Collection 2024

    Selected artist

  3. 2024

    KI:Kultur

    Interview by Julia Geiger, University of Tübingen

Exhibitions

  1. 2025

    Recurring Now: What Changes, What Remains

    Hamburg AI Creators Award

  2. 2025

    MB Design Center RD, Sindelfingen

    Group exhibition

  3. 2023

    Between Control and Coincidence

    Solo exhibition, Frisierbar Stuttgart

  4. 2021–22

    Endless City

    Solo exhibition with the plotter installation, Weltcafé Gerlingen

  5. 2018

    Homo Metropolis

    Solo exhibition, Weltcafé Stuttgart, Charlottenplatz

  6. 2016

    Synesthesy – Seeing Music

    Presentation at the International Colloquium, University of Stuttgart, and at Kulturinsel Stuttgart

  7. 2014

    Rathaus and Zuckerbergschloss Kappelrodeck

    Solo exhibition

  8. 2013

    Kunstverein Germersheim

    Members’ exhibition

Tools

  • 3D printing
  • 3ds Max
  • ACE-Step
  • Acrylic
  • Arduino
  • ARKit
  • Autodesk Maya
  • Autodesk Mudbox
  • Autodesk VRED
  • Blender
  • C#
  • Cloudflare Tunnel
  • ComfyUI
  • ControlNet
  • Cycles
  • Drawing
  • Eevee
  • FastAPI
  • G-code
  • Geometry Nodes
  • Grasshopper
  • HTC Vive
  • Java
  • JavaScript
  • LCM
  • Leap Motion
  • Makeblock XY-Plotter
  • MIDI
  • MiniMax
  • Mixed media
  • moderngl / GLSL
  • OBS
  • Oculus Quest
  • Oil
  • Ollama
  • Optical flow
  • Photoshop
  • PostgreSQL
  • Processing
  • PWA
  • Python
  • PyTorch
  • Raspberry Pi
  • Rhino 3D
  • RTT DeltaGen
  • SAM 3
  • SDXL
  • SeedVR2
  • Spotify Web Playback SDK
  • SQLAlchemy
  • SQLite
  • Stable Diffusion
  • TestFlight
  • Unity
  • Unreal Engine
  • Upscaling workflows
  • Wan 2.2
  • Watercolor
  • Xcode
  • Z-Image Turbo